• Blog

Finishing off the skin changer project

November 13, 2016 — by aixxe

As promised, here's the first in a series of follow-up posts on my initial 'introduction to Source hacking' post. This time we'll be adding the crucial missing feature from our skin changer: the ability to set custom knives.

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Development Software hacking Tutorials

An introduction to Source hacking on Linux

September 18, 2016 — by aixxe

In this post, I'll be touching on some of the concepts of internal hacking, specifically on Linux and how we can modify game behavior by reading, writing memory and intercepting function calls. This is mainly for those who already have some basic experience, likely with game hacking on Windows, and want to build existing or brand new projects on Linux.

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Development Software hacking Tutorials

/ˈeɪksi/ “Changing the numbers in memory until something cool happens since 2016.”

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Sidenotes (2)

Learning about PE relocations, the hard way October 25, 2023 — by aixxe

“Fixing an almost year old bug and learning about PE relocations along the way.”

Arcade recording, revisited July 16, 2023 — by aixxe

“Revisiting my arcade recording project and walking through the new functionality.”


Development (26) Rare for a post to not be in this category.
Software hacking (18) Reverse engineering, memory manipulation and anything that falls in-between.
Gaming (4) Usually less technical posts about games.
Tutorials (20) Posts that could be loosely considered as guides.
Project logs (7) Documenting a project from start to finish.