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        <title>INFINITAS scorecard generation - aixxe</title>
        <description><![CDATA[Hello. I make video games do things they weren't supposed to do.]]></description>
        <language>en</language>
        <link>https://aixxe.net</link>
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                    <item>
                <title>Finishing the score sharing project</title>
                <author>aixxe</author>
                <link>https://aixxe.net/2020/05/iidx-score-server</link>
                <guid isPermaLink="true">https://aixxe.net/2020/05/iidx-score-server</guid>

                                    <category>Development</category>
                                    <category>Project logs</category>
                
                <description><![CDATA[Bringing it all together.]]></description>
                <content:encoded><![CDATA[At long last, this is the final entry in the ‘streamlining score sharing’ series. With all of the data now at our disposal, all that’s left is to render it out to an image and submit it to Discord. In this post, we’ll turn our hook library into a server, create a matching client, and finally, share scores with a single button press.]]></content:encoded>

                <pubDate>Sat, 09 May 2020 13:51:25 +0000</pubDate>
                <updated>Mon, 31 Aug 2020 18:25:42 +0000</updated>
            </item>
                    <item>
                <title>Constructing the score hook library</title>
                <author>aixxe</author>
                <link>https://aixxe.net/2019/12/iidx-score-hook</link>
                <guid isPermaLink="true">https://aixxe.net/2019/12/iidx-score-hook</guid>

                                    <category>Development</category>
                                    <category>Software hacking</category>
                                    <category>Project logs</category>
                
                <description><![CDATA[Reading out score data from the game using an internal library.]]></description>
                <content:encoded><![CDATA[This is the second in a series of posts on streamlining score sharing in beatmania IIDX. Using the data we found last time, we'll build an internal library to read score data from memory, find and hook a function to run our code on the result screen, and finally, hijack an import to get our library loaded automatically.]]></content:encoded>

                <pubDate>Thu, 26 Dec 2019 11:49:54 +0000</pubDate>
                <updated>Thu, 26 Dec 2019 11:49:54 +0000</updated>
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                    <item>
                <title>Streamlining the score sharing experience</title>
                <author>aixxe</author>
                <link>https://aixxe.net/2019/06/iidx-score-data</link>
                <guid isPermaLink="true">https://aixxe.net/2019/06/iidx-score-data</guid>

                                    <category>Development</category>
                                    <category>Software hacking</category>
                                    <category>Project logs</category>
                
                <description><![CDATA[Finding & extracting score data in beatmania IIDX INFINITAS.]]></description>
                <content:encoded><![CDATA[Sharing scores is a big part of the rhythm game community. For me, it's been a great way to keep track of my progress and meet similarly skilled players to compete with. On the other hand, taking pictures of the screen with my phone each time got old fast. The process needed some streamlining and I had a plan.]]></content:encoded>

                <pubDate>Sun, 23 Jun 2019 19:55:33 +0000</pubDate>
                <updated>Sat, 02 May 2020 15:52:48 +0000</updated>
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