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        <title>Eacnet request signing - aixxe</title>
        <description><![CDATA[Hello. I make video games do things they weren't supposed to do.]]></description>
        <language>en</language>
        <link>https://aixxe.net</link>
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                    <item>
                <title>Build your own Eacnet requests</title>
                <author>aixxe</author>
                <link>https://aixxe.net/2022/07/eacnet-request-generation</link>
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                                    <category>Development</category>
                                    <category>Software hacking</category>
                
                <description><![CDATA[Cutting all the corners.]]></description>
                <content:encoded><![CDATA[Now that we know what requests look like, let’s try creating and posting some of our own. We’ve already captured one that gives us versions, checksums, and links to various game files. Now it’s just a matter of periodically re-issuing it and checking for changes.]]></content:encoded>

                <pubDate>Sun, 10 Jul 2022 18:26:17 +0000</pubDate>
                <updated>Mon, 11 Jul 2022 12:16:58 +0000</updated>
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                    <item>
                <title>A brief introduction to Eacnet</title>
                <author>aixxe</author>
                <link>https://aixxe.net/2021/10/eacnet-demystified</link>
                <guid isPermaLink="true">https://aixxe.net/2021/10/eacnet-demystified</guid>

                                    <category>Development</category>
                
                <description><![CDATA[Making sense of requests & responses in beatmania IIDX INFINITAS.]]></description>
                <content:encoded><![CDATA[It’s important to keep track of updates when you’re hacking on an actively maintained game. Admittedly, I’ve been slacking in this department as of late, and enabling push notifications on an official Twitter account probably isn’t the best way to be notified when an update comes out. I suppose it’s finally time for me to dive into the network side of things.]]></content:encoded>

                <pubDate>Mon, 11 Oct 2021 20:04:36 +0000</pubDate>
                <updated>Sat, 08 Jan 2022 13:15:42 +0000</updated>
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